Game Programming I

Target Audience: 
Undergraduate
School Name: 
Engineering & Computer Science
Department: 
COMP
Course Number: 
3821
Credit Hours: 
4qrt/hrs
Description: 

An introduction to computer game programming. Use of a game engine to create 3D computer games. Topics to include game scripting, simple 3D asset creation, incorporation of assets, keyboard/mouse event handling, animation, game phases and score keeping.

Quarter Taught: 
Spring