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BS in Game Development

Type: 
Undergraduate
Degree: 
B.S.
Description: 

The Bachelor of Science in Game Development is a combination of a Computer Science degree with a minor in mathematics, a second minor of your choice, and a cognate of 5 approved classes from Art, Electronic Media Art Design, and Digital Media Studies. This list of classes will be determined in collaboration with the Art department and the DMS program. In addition, both degrees require satisfying the University general education Foundation and Core requirements for BA and BS degrees. The BS requires two minors, one of which must be math for the game development major, and the BA requires one minor which is satisfied by the required double major.
This program provides a strong computer science and technical background, preparing students for all aspects of game programming, while providing them with (I) a foundation in art that includes both appreciation and understanding of the significance of art, with some ability to create art themselves, or (II) a foundation in the critical, technical and design foundations in digital media studies. Thus, graduates of this program are able to help in the programming and development of games, while understanding and being able to communicate effectively with the artists who are part of any game development project. The BS requires more mathematics and more required COMP classes than the BA and is balanced with fewer classes in the allied fields.

Total Credit Hours: 
185qrt. hrs.
Other Requirements: 

A minor in Mathematics is required for this degree. In addition, 5 approved allied field classes from Art, EMAD, and DMS to fulfill the cognate are required. These courses can be combined with the 2nd minor of the student's choice. A non-exhaustive list of courses for the cognate can be found at the Game Development Programs website.