BA in Game Development
The Bachelor of Arts in Game Development is a degree which prepares students to be capable of creating artistic content for games while having a strong technical background, enabling them to bridge the gap between artist and programmer. The BA requires a double major, one in Game Development, and one in Digital Media Studies, Electronic Media Art Design, or Studio Art. A graduate of this program will be able to both a developer and an artist, which serves well in art, programming and game design.
The BA requires a minimum of 12 four-credit Computer Science or Digital Media Studies (DMST) classes and the first two quarters of Calculus (MATH 1951 and 1952). In addition to the Computer Science courses listed above, DMST 3600 is required. 3 additional electives are chosen and approved in consultation with your advisor and includes choices from AI for Games, Computer Animation, Advanced Graphics, Operating Systems, Computer Networking, Network Games, Game Design, Digital Audio Production I, Digital Audio Production II, topics in Game Programming, and topics in Game Design.
In addition, the BA requires a 2nd major in Digital Media Studies, Electronic Media Arts Design, or Studio Art. The 2nd major satisfies the 2nd minor requirement of BA degrees at DU. See the following web pages for specifics major requirements for the allied fields: