Do the tutorial on creating a winter scene:
Snowman Tutorial
Things to note/learn:
Unfortunately, we can not just save an object like the textured tree in some format that we can directly put into torque. Torque needs more information (including a collision box) and a has a specific way of dealing with textures.
numpad:
7 (top view), 1 (front view), 3 (side view)
2 (rotate around Z-axis) and 8 (rotate other way)
4 (rotate around X or Y-axis) and 6 (rotate other way)
0 (camera view, i.e. see what the camera sees)
To pan the window: SHIFT+MMB or SHIFT+ALT+LMB
To rotate the window: MMB or ALT+LMB
To select object vertices: be in object mode, then:
Note: While selecting objects, the icons on the right side of the window bottom let you choose vertex, edge, or face, as does hitting CTRL+TAB
To move, rotate, scale a selected object: "g" "r" "s"
To change selection mode for edge/vertex/face: CTRL+TAB
To snap to grid: hold down CTRL while moving the mouse
To duplicate a selected object: SHFT+d
To split window in half vertically: Right click on a horizontal border of the window, choose "split area"
To merge meshes: select the meshes you wish to merge, then hit CTRL+j
To toggle wireframe mode: "z"
To get to boolean tools: "w"