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<p>
Please hand in your answers typed, not hand-written.  
Any pictures to explain your concepts may be hand-drawn.

<ol>
<li> Chose a common/popular computer game, either present or "classic".
     For each of the 3 primary schemas:

<ul>
<li>  Explain how one enters/exits the magic circle.  
<li>  Explain what the player must "buy into" to create
      the play experience, i.e. what do they have to accept/believe
      to get the most pleasurable experience?
</ul>


<li> Chose a common/popular computer game, either present or "classic".
     For each of the 3 primary schemas:

<ul>
<li>  Explain how one enters/exits the magic circle.  
<li>  Explain what the player must "buy into" to create
      the play experience, i.e. what do they have to accept/believe
      to get the most pleasurable experience?
</ul>

</ol>



